حرکت عکس
<!--Powered javascript code by www.javacity.co.sr-->
<html>
<head>
<meta name="GENERATOR" content="Microsoft FrontPage 5.0">
<meta name="ProgId" content="FrontPage.Editor.Document">
</head>
<body>
<div id="dot0" style="position: absolute; visibility: hidden; height: 11; width: 11">
<img src="bullet.gif" height="11" width="11">
</div>
<div id="dot1" style="position: absolute; height: 11; width: 11">
<img src="http://www.sonycard20.com/fly2.gif" height="40" width="40">
</div>
<div id="dot2" style="position: absolute; height: 11; width: 11">
<img src="http://www.sonycard20.com/fly2.gif" height="20" width="20">
</div>
<div id="dot3" style="position: absolute; height: 11; width: 11">
<img src="http://www......YOUR%20IMAGE%20.gif" height="11" width="11">
</div>
<div id="dot4" style="position: absolute; height: 11; width: 11">
<img src="bullet.gif" height="11" width="11">
</div>
<div id="dot5" style="position: absolute; height: 11; width: 11">
<img src="bullet.gif" height="11" width="11">
</div>
<div id="dot6" style="position: absolute; height: 11; width: 11">
<img src="bullet.gif" height="11" width="11">
</div>
<script LANGUAGE="JavaScript">
<!-- hide code
//Elastic Trail script (By Philip Winston @ pwinston@yahoo.com, URL: http://www.geocities.com/pwinston/)
var nDots = 7;
var Xpos = 0;
var Ypos = 0;
// fixed time step, no relation to real time
var DELTAT = .01;
// size of one spring in pixels
var SEGLEN = 10;
// spring constant, stiffness of springs
var SPRINGK = 10;
// all the physics is bogus, just picked stuff to
// make it look okay
var MASS = 1;
// Positive XGRAVITY pulls right, negative pulls left
// Positive YGRAVITY pulls down, negative up
var XGRAVITY = 0;
var YGRAVITY = 50;
// RESISTANCE determines a slowing force proportional to velocity
var RESISTANCE = 10;
// stopping criterea to prevent endless jittering
// doesn't work when sitting on bottom since floor
// doesn't push back so acceleration always as big
// as gravity
var STOPVEL = 0.1;
var STOPACC = 0.1;
var DOTSIZE = 11;
// BOUNCE is percent of velocity retained when
// bouncing off a wall
var BOUNCE = 0.75;
var isNetscape = navigator.appName=="Netscape";
// always on for now, could be played with to
// let dots fall to botton, get thrown, etc.
var followmouse = true;
var dots = new Array();
init();
function init()
{
var i = 0;
for (i = 0; i < nDots; i++) {
dots[i] = new dot(i);
}
if (!isNetscape) {
// I only know how to read the locations of the
// <LI> items in IE
//skip this for now
// setInitPositions(dots)
}
// set their positions
for (i = 0; i < nDots; i++) {
dots[i].obj.left = dots[i].X;
dots[i].obj.top = dots[i].Y;
}
if (isNetscape) {
// start right away since they are positioned
// at 0, 0
startanimate();
} else {
// let dots sit there for a few seconds
// since they're hiding on the real bullets
setTimeout("startanimate()", 1000);
}
}
function dot(i)
{
this.X = Xpos;
this.Y = Ypos;
this.dx = 0;
this.dy = 0;
if (isNetscape) {
this.obj = eval("document.dot" + i);
} else {
this.obj = eval("dot" + i + ".style");
}
}
function startanimate() {
setInterval("animate()", 20);
}
// This is to line up the bullets with actual LI tags on the page
// Had to add -DOTSIZE to X and 2*DOTSIZE to Y for IE 5, not sure why
// Still doesn't work great
function setInitPositions(dots)
{
// initialize dot positions to be on top
// of the bullets in the <ul>
var startloc = document.all.tags("LI");
var i = 0;
for (i = 0; i < startloc.length && i < (nDots - 1); i++) {
dots[i+1].X = startloc[i].offsetLeft
startloc[i].offsetParent.offsetLeft - DOTSIZE;
dots[i+1].Y = startloc[i].offsetTop +
startloc[i].offsetParent.offsetTop + 2*DOTSIZE;
}
// put 0th dot above 1st (it is hidden)
dots[0].X = dots[1].X;
dots[0].Y = dots[1].Y - SEGLEN;
}
// just save mouse position for animate() to use
function MoveHandler(e)
{
Xpos = e.pageX;
Ypos = e.pageY;
return true;
}
// just save mouse position for animate() to use
function MoveHandlerIE() {
Xpos = window.event.x + document.body.scrollLeft;
Ypos = window.event.y + document.body.scrollTop;
}
if (isNetscape) {
document.captureEvents(Event.MOUSEMOVE);
document.onMouseMove = MoveHandler;
} else {
document.onmousemove = MoveHandlerIE;
}
function vec(X, Y)
{
this.X = X;
this.Y = Y;
}
// adds force in X and Y to spring for dot[i] on dot[j]
function springForce(i, j, spring)
{
var dx = (dots[i].X - dots[j].X);
var dy = (dots[i].Y - dots[j].Y);
var len = Math.sqrt(dx*dx + dy*dy);
if (len > SEGLEN) {
var springF = SPRINGK * (len - SEGLEN);
spring.X += (dx / len) * springF;
spring.Y += (dy / len) * springF;
}
}
function animate() {
// dots[0] follows the mouse,
// though no dot is drawn there
var start = 0;
if (followmouse) {
dots[0].X = Xpos;
dots[0].Y = Ypos;
start = 1;
}
for (i = start ; i < nDots; i++ ) {
var spring = new vec(0, 0);
if (i > 0) {
springForce(i-1, i, spring);
}
if (i < (nDots - 1)) {
springForce(i+1, i, spring);
}
// air resisitance/friction
var resist = new vec(-dots[i].dx * RESISTANCE,
-dots[i].dy * RESISTANCE);
// compute new accel, including gravity
var accel = new vec((spring.X + resist.X)/MASS + XGRAVITY,
(spring.Y + resist.Y)/ MASS + YGRAVITY);
// compute new velocity
dots[i].dx += (DELTAT * accel.X);
dots[i].dy += (DELTAT * accel.Y);
// stop dead so it doesn't jitter when nearly still
if (Math.abs(dots[i].dx) < STOPVEL &&
Math.abs(dots[i].dy) < STOPVEL &&
Math.abs(accel.X) < STOPACC &&
Math.abs(accel.Y) < STOPACC) {
dots[i].dx = 0;
dots[i].dy = 0;
}
// move to new position
dots[i].X += dots[i].dx;
dots[i].Y += dots[i].dy;
// get size of window
var height, width;
if (isNetscape) {
height = window.innerHeight + window.pageYOffset;
width = window.innerWidth + window.pageXOffset;
} else {
height = document.body.clientHeight + document.body.scrollTop;
width = document.body.clientWidth + document.body.scrollLeft;
}
// bounce off 3 walls (leave ceiling open)
if (dots[i].Y >= height - DOTSIZE - 1) {
if (dots[i].dy > 0) {
dots[i].dy = BOUNCE * -dots[i].dy;
}
dots[i].Y = height - DOTSIZE - 1;
}
if (dots[i].X >= width - DOTSIZE) {
if (dots[i].dx > 0) {
dots[i].dx = BOUNCE * -dots[i].dx;
}
dots[i].X = width - DOTSIZE - 1;
}
if (dots[i].X < 0) {
if (dots[i].dx < 0) {
dots[i].dx = BOUNCE * -dots[i].dx;
}
dots[i].X = 0;
}
// move img to new position
dots[i].obj.left = dots[i].X;
dots[i].obj.top = dots[i].Y;
}
}
// end code hiding -->
</script>
</body>
</html>
<!-- END CODE - Powered javascript code by www.javacity.co.sr-->
آهنگ
<!--Powered javascript code by www.javacity.co.sr-->
<body>
<p><br>
<script LANGUAGE="JavaScript">
<!--
function PlaySong(SongURL)
{
PopUp = window.open (SongURL, "Crescendo", "toolbar=no,location=no,directories=no,status=no,scrollbars=no,resizeable=no,copyhistory=no,width=200,height=30")
}
//-->
</script>
<br>
</p>
<form NAME="midiform">
<p><select NAME="list">
<option VALUE="http://www..........com/sellout.Mid" [SELECTED]>ey IRAN
</option>
<option VALUE="http://www..........com/govt.mid">Tavalood</option>
<option VALUe="http://www..........com/damnit.mid">Baba karam</option>
</select> </p>
<p>
<input TYPE="BUTTON" VALUE="PLAY MIDI" onClick="PlaySong(midiform.list.options[midiform.list.selectedIndex].value)">
</p>
</form>
</body>
</html>
<!--Powered javascript code by www.javacity.co.sr-->
از کار انداختن کلیک راست و سورس
<!--Powered javascript code by www.javacity.co.sr-->
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آتش بازی
<!-- this script got from YOUSHASCRIPT-->
<!-- Web Site: http://www.javacity.co.sr-->
<!-- 'Scrolling Fix' mohammad sadegh sadegh_madineh@yahoo.COM -->
<body bgcolor='#000000' >
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NS4=(document.layers);
NS6=(document.getElementById&&!document.all);
IE4=(document.all);
A=14;
E=120;
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if (NS4){
for (i=0; i < A; i++)
document.write('<LAYER NAME="nsstars'+i+'" TOP=0 LEFT=0 BGCOLOR='+I+' CLIP="0,0,2,2"></LAYER>');
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if (NS6){
window.document.body.style.overflow='hidden';
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document.write('<div id="ns6stars'+i+'" style="position:absolute;top:0px;left:0px;height:2px;width:2px;font-size:2px;background:'+I+'"></div>');
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document.write('<div id="ie" style="position:absolute;top:0px;left:0px"><div style="position:relative">');
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document.write('</div></div>');
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function Fireworks(){
H=(NS4||NS6)?window.innerHeight:window.document.body.clientHeight;
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if (NS4)L=document.layers["nsstars"+i];
if (NS6)L=document.getElementById("ns6stars"+i).style;
var F = CL[Math.floor(Math.random()*CL.length)];
var RS=Math.round(Math.random()*2);
L.top = Ypos + E*Math.sin((C+i*5)/3)*Math.sin(C/100)
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یک منوی کشویی جالب
<!-- Start Of Drop Down Links Script -->
<!-- Consolidate a bunch of links to a simple drop down menu -->
<!-- Instructions: Just put this in your page where you want to display links. -->
<!-- Script supplied with CoffeeCup HTML Editor -->
<!-- www.javacity.co.sr -->
<script language="JavaScript">
function CC_go(form) {var myindex=form.dest.selectedIndex
window.open(form.dest.options[myindex].value, target="_parent", "toolbar=yes,scrollbars=yes,location=yes"); }
</script>
<form name="CC_LinkForm">
<select name="dest" SIZE=1>
<option selected value="">Places to go
<option value="http://www.webloger.5u.com/">Webloger Website
<option value="http://home.cnet.com/">CNET
<option value="http://www.tucows.com">Tucows
</select>
<P>
<input type="button" value="Link Me!" onClick="CC_go(this.form)">
</form>
<!-- End Of Drop Down Links Script -->
کد نشان دهنده مدت عمر اشخاص
<!-- THREE STEPS TO INSTALL AGE CALCULATOR:
1. Copy the coding into the HEAD of your HTML document
2. Add the onLoad event handler into the BODY tag
3. Put the last coding into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Dev Pragad (sadegh_madineh.com) -->
<!-- Web Site: http://www.geocities.com/devpragad -->
<!-- This script and many more are available free online at -->
<!-- The JavaScript Source!! http://javascript.internet.com -->
<!-- Begin
function start() {
document.form1.day.value = "";
document.form1.month.value = "";
document.form1.year.value = "";
document.form1.age.value = "";
document.form1.months.value = "";
document.form1.weeks.value = "";
document.form1.answer.value = "";
document.form1.hours.value = "";
document.form1.min.value = "";
document.form1.sec.value = "";
document.form1.bday.value = "";
document.form1.milli.value = "";
}
function run() {
var ap;
dd = document.form1.day.value;
mm = document.form1.month.value;
yy = document.form1.year.value;
with(document.form1) {
ap = parseInt(ampm.selectedIndex);
hr = parseInt(hrs.value);
if(hr <= 0 && hr >= 13) {
ap = null;
alert("asdf")
}
}
main="valid";
if ((mm < 1) || (mm > 12) || (dd < 1) || (dd > 31) || (yy < 1) ||(mm == "") || (dd == "") || (yy == ""))
main = "Invalid";
else
if (((mm == 4) || (mm == 6) || (mm == 9) || (mm == 11)) && (dd > 30))
main = "Invalid";
else
if (mm == 2) {
if (dd > 29)
main = "Invalid";
else if((dd > 28) && (!lyear(yy)))
main="Invalid";
}
else
if((yy > 9999)||(yy < 0))
main = "Invalid";
else
main = main;
if(main == "valid") {
function leapyear(a) {
if(((a % 4 == 0) && (a % 100 != 0)) || (a % 400 == 0))
return true;
else
return false;
}
days = new Date();
gdate = days.getDate();
gmonth = days.getMonth();
gyear = days.getYear();
age = gyear - yy;
if((mm == (gmonth + 1)) && (dd <= parseInt(gdate))) {
age = age;
}
else {
if(mm <= (gmonth)) {
age = age;
}
else {
age = age - 1;
}
}
if(age == 0)
age = age;
document.form1.age.value=" You are " + age+ " years old & ";
if(mm <= (gmonth + 1))
age = age - 1;
if((mm == (gmonth + 1)) && (dd > parseInt(gdate)))
age = age + 1;
var m;
var n;
if (mm == 12) { n = 31 - dd; }
if (mm == 11) { n = 61 - dd; }
if (mm == 10) { n = 92 - dd; }
if (mm == 9) { n = 122 - dd; }
if (mm == 8) { n = 153 - dd; }
if (mm == 7) { n = 184 - dd; }
if (mm == 6) { n = 214 - dd; }
if (mm == 5) { n = 245 - dd; }
if (mm == 4) { n = 275 - dd; }
if (mm == 3) { n = 306 - dd; }
if (mm == 2) { n = 334 - dd; if(leapyear(yy)) n = n + 1; }
if (mm == 1) { n = 365 - dd; if (leapyear(yy)) n = n + 1; }
if (gmonth == 1) m = 31;
if (gmonth == 2) { m = 59; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 3) { m = 90; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 4) { m = 120; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 5) { m = 151; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 6) { m = 181; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 7) { m = 212; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 8) { m = 243; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 9) { m = 273; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 10) { m = 304; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 11) { m = 334; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 12) { m = 365; if (leapyear(gyear)) m = m + 1; }
totdays = (parseInt(age) * 365);
totdays += age / 4;
totdays = parseInt(totdays) + gdate + m + n;
document.form1.answer.value = "" + totdays +" days ";
months = age * 12;
months += 12 - parseInt(mm);
months += gmonth;
document.form1.months.value = months + " Months";
if (gmonth == 1) p = 31 + gdate;
if (gmonth == 2) { p = 59 + gdate; if (leapyear(gyear)) m = m + 1; }
if (gmonth == 3) { p = 90 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 4) { p = 120 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 5) { p = 151 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 6) { p = 181 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 7) { p = 212 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 8) { p = 243 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 9) { p = 273 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 10) { p = 304 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 11) { p = 334 + gdate; if (leapyear(gyear)) p = p + 1; }
if (gmonth == 12) { p = 365 + gdate; if (leapyear(gyear)) p = p + 1; }
weeks = totdays / 7;
weeks += " weeks";
weeks = parseInt(weeks);
document.form1.weeks.value = weeks + " Weeks";
var time = new Date();
ghour = time.getHours();
gmin = time.getMinutes();
gsec = time.getSeconds();
hour = ((age * 365) + n + p) * 24;
hour += (parseInt(age / 4) * 24);
if(ap == 0)
hour = hour - hr;
else {
if(ap == 1) {
hour = hour - (11 + hr)
}
}
document.form1.hours.value = hour + " Hours";
var min;
min = (hour * 60) + gmin;
document.form1.min.value = min + " Minutes";
sec = (min * 60) + gsec;
document.form1.sec.value = sec + " Seconds";
var millisec;
var gmil;
gmil = days.getMilliseconds();
millisec = (sec * 1000) + gmil;
document.form1.milli.value = millisec + " Milliseconds";
mm = mm - 1;
var r;
if(mm == 0) r = 1;
if(mm == 1) r = 31;
if(mm == 2) { r = 59; if (leapyear(gyear)) m = m + 1; }
if(mm == 3) { r = 90; if (leapyear(gyear)) r = r + 1; }
if(mm == 4) { r = 120; if (leapyear(gyear)) r = r + 1; }
if(mm == 5) { r = 151; if (leapyear(gyear)) r = r + 1; }
if(mm == 6) { r = 181; if (leapyear(gyear)) r = r + 1; }
if(mm == 7) { r = 212; if (leapyear(gyear)) r = r + 1; }
if(mm == 8) { r = 243; if (leapyear(gyear)) r = r + 1; }
if(mm == 9) { r = 273; if (leapyear(gyear)) r = r + 1; }
if(mm == 10) { r = 304; if (leapyear(gyear)) r = r + 1; }
if(mm == 11) { r = 334; if (leapyear(gyear)) r = r + 1; }
if(mm == 12) { r = 365; if (leapyear(gyear)) r = r + 1; }
mm = mm + 1;
r = parseInt(r) + parseInt(dd);
if( mm > (gmonth + 1)) {
bday = r - m - gdate;
}
else {
if(mm == (gmonth + 1) && (gdate < dd)) {
bday = (r - m - gdate);
}
else {
if((leapyear(gyear)) && ((mm > 2) && (dd < 29))) {
a = 366;
}
else {
a = 365;
}
bday = a + (r - m - gdate);
}
}
nhour = 24-parseInt(ghour);
nmin = 60 - parseInt(gmin);
nsec = 60 - parseInt(gsec);
go();
if(((bday == 366) && (leapyear(yy))) || ((bday == 365) && (!leapyear(yy)))) {
document.form1.bday.value = "today is your birthday";
alert("Happy Birthday");
} else {
document.form1.bday.value = bday + " days " + nhour + " hours " + nmin + " minutes " + nsec + " seconds";
setTimeout("run()", 1);
}
function go() {
function lyear(a) {
if(((a % 4 == 0) && (a % 100 != 0)) || (a % 400 == 0)) return true;
else return false;
}
mm = parseInt(mm);
dd = parseInt(dd);
yy = parseInt(yy);
if ((mm < 1) || (mm > 12) || (dd < 1) || (dd > 31) || (yy < 1) ||(mm == " ") || (dd == " ") || (yy == " ")) main="Invalid";
else
if (((mm == 4) || (mm == 6) || (mm == 9) || (mm == 11)) && (dd > 30)) main = "Invalid";
else
if (mm == 2) {
if (dd > 29)
main = "Invalid";
else
if(( dd > 28) && (!lyear(yy)))
main = "Invalid";
}
else main = main;
if(main == "valid") {
var m;
if (mm == 1) n = 31;
if (mm == 2) n = 59 + 1;
if (mm == 3) n = 90 + 1;
if (mm == 4) n = 120 + 1;
if (mm == 5) n = 151 + 1;
if (mm == 6) n = 181 + 1;
if (mm == 7) n = 212 + 1;
if (mm == 8) n = 243 + 1;
if (mm == 9) n = 273 + 1;
if (mm == 10) n = 304 + 1;
if (mm == 11) n = 334 + 1;
if (mm == 12) n = 365 + 1;
if((mm == 1)||(mm == 3)||(mm == 5)||(mm == 7)||(mm == 8)||(mm == 10)||(mm == 12))
n += 31 + dd;
else if((mm == 4)||(mm == 6)||(mm == 9)||(mm == 11))
n += 31 + dd + 1;
else if(mm == 2) {
if(lyear(yy)) n += 29 + dd - 3;
else if(!lyear(yy)) n += 28 + dd - 1;
}
fours = yy / 4;
hunds = yy / 100;
fhunds = yy / 400;
var day;
day = (yy + n + fours - hunds + fhunds) % 7;
day = parseInt(day)
switch(day)
{
case 1 : document.form1.age.value +=" you were born on a Sunday"
break
case 2 : document.form1.age.value +=" you were born on a Monday"
break
case 3 : document.form1.age.value +=" you were born on a Tuesday"
break
case 4 : document.form1.age.value +=" you were born on a Wednesday"
break
case 5 : document.form1.age.value +=" you were born on a Thursday"
break
case 6 : document.form1.age.value +=" you were born on a Friday"
break
case 7 : document.form1.age.value +=" you were born on a Saturday"
break
case 0 : document.form1.age.value +=" you were born on a Saturday"
break
}
}
else {
document.form1.age.value += main + " Date";
}
}
}
else {
document.form1.age.value = main + " Date";
document.form1.months.value = "";
document.form1.weeks.value = "";
document.form1.answer.value = "";
document.form1.hours.value = "";
document.form1.min.value = "";
document.form1.sec.value = "";
document.form1.bday.value = "";
document.form1.milli.value = "";
}
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY onLoad="start()">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<CENTER>
<br>
Enter your date of birth
<br>
<FORM name=form1>
Month<INPUT name=month size=3>
Date<INPUT name=day size=3>
Year<INPUT name=year size=6>
Hours<INPUT name=hrs value=00 size=6>
<select size="1" name="ampm">
<option selected>AM</option>
<option>PM</option>
</select>
<INPUT name=start onclick=run() type=button value="Calculate">
<BR>
<BR>
<INPUT name=age size=55 value="Your age will be displayed here">
<BR>
<BR>
You have been living for:
<BR>
<TABLE border = 0>
<TBODY>
<TR>
<TD>In months:</TD>
<TD><INPUT name=months size=30></TD>
</TR>
<TR>
<TD>In weeks:</TD>
<TD><INPUT name=weeks size=30></TD>
</TR>
<TR>
<TD>In days:</TD>
<TD><INPUT name=answer size=30></TD>
</TR>
<TR>
<TD>In hours:</TD>
<TD><INPUT name=hours size=30></TD>
</TR>
<TR>
<TD>In minutes:</TD>
<TD><INPUT name=min size=30></TD>
</TR>
<TR>
<TD>In seconds:</TD>
<TD><INPUT name=sec size=30></TD>
</TR>
<TR>
<TD>In Milliseconds:</TD>
<TD><INPUT name=milli size=30></TD>
</TR>
</TBODY>
</TABLE>
Your next birthday will be in:
<BR>
<INPUT name=bday size=40>
</FORM>
</CENTER>
<p><center>
<font face="arial, helvetica" size"-2">Free JavaScripts provided<br>
by <a href="http://javascriptsource.com">The JavaScript Source</a></font>
</center><p>
<!-- Script Size: 10.86 KB -->
بازی پازل
<!-- sadegh www.javacity.co.sr ----------------------------------------------->
<style>
.bigcell {
background-color:#aa9966;
border:4px solid #aa9966;
text-align:center;
}
.cell {
width:40px;
height:40px;
font-family:Verdana, Arial;
font-size:10pt;
font-weight:bold;
background-color:#996633;
color:#ffff33;
border-top:2px solid #aa9966;
border-left:2px solid #aa9966;
border-right:2px solid #663300;
border-bottom:2px solid #663300;
text-align:center;
}
.hole {
width:40px;
height:40px;
background-color:#aa9966;
text-align:center;
}
body, h1, h2, h3, .msg, capt1, capt2 {font-family:Verdana,Comic Sans MS,Arial;}
body {margin:0px;}
h1 {font-size:28pt; font-weight:bold; margin-bottom:0px;}
h2 {font-size:16pt; margin:0px; font-weight:bold;}
h3 {font-size:8pt; margin:0px; font-weight:bold;}
.msg {font-size:8pt; font-weight:bold;}
.tab {cursor:hand;}
.capt1 {font-size:10pt; font-weight:bold;}
.capt2 {font-size:9pt; font-weight:bold;}
.capt3 {font-size:14pt; font-weight:bold; color:yellow;}
.capt4 {font-size:10pt; font-weight:bold; color:yellow;}
.but {font-size:9pt; font-weight:bold; height:30px;background-color:#aaaa99;}
</style>
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY onLoad="loadBoard(4)">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<!-- This script and many more are available free online at -->
<!-- The JavaScript Source!! http://javascript.internet.com -->
<!-- Original: Arun Narayanan (jusgames@lycos.com) -->
<!-- Web Site: http://jusgames.tripod.com -->
<script>
var gsize, ghrow, ghcol, gtime, gmoves, gintervalid=-1, gshuffling;
function toggleHelp()
{
if (butHelp.value == "Hide Help")
{
help.style.display = "none";
butHelp.value = "Show Help";
}
else
{
help.style.display = "";
butHelp.value = "Hide Help";
}
}
//random number between low and hi
function r(low,hi)
{
return Math.floor((hi-low)*Math.random()+low);
}
//random number between 1 and hi
function r1(hi)
{
return Math.floor((hi-1)*Math.random()+1);
}
//random number between 0 and hi
function r0(hi)
{
return Math.floor((hi)*Math.random());
}
function startGame()
{
shuffle();
gtime = 0;
gmoves = 0;
tickTime();
gintervalid = setInterval("tickTime()",1000);
}
function stopGame()
{
if (gintervalid==-1) return;
clearInterval(gintervalid);
fldStatus.innerHTML = "";
gintervalid=-1;
}
function tickTime()
{
showStatus();
gtime++;
}
function checkWin()
{
var i, j, s;
if (gintervalid==-1) return; //game not started!
if (!isHole(gsize-1,gsize-1)) return;
for (i=0;i<gsize;i++)
for (j=0;j<gsize;j++)
{
if (!(i==gsize-1 && j==gsize-1)) //ignore last block (ideally a hole)
{
if (getValue(i,j)!=(i*gsize+j+1).toString()) return;
}
}
stopGame();
s = "<table cellpadding=4>";
s += "<tr><td align=center class=capt3>!! CONGRATS !!</td></tr>";
s += "<tr class=capt4><td align=center>You have done it in " + gtime + " secs ";
s += "with " + gmoves + " moves!</td></tr>";
s += "<tr><td align=center class=capt4>Your speed is " + Math.round(1000*gmoves/gtime)/1000 + " moves/sec</td></tr>";
s += "</table>";
fldStatus.innerHTML = s;
// shuffle();
}
function showStatus()
{
fldStatus.innerHTML = "Time: " + gtime + " secs Moves: " + gmoves
}
function showTable()
{
var i, j, s;
stopGame();
s = "<table border=3 cellpadding=0 cellspacing=0 bgcolor='#666655'><tr><td class=bigcell>";
s = s + "<table border=0 cellpadding=0 cellspacing=0>";
for (i=0; i<gsize; i++)
{
s = s + "<tr>";
for (j=0; j<gsize; j++)
{
s = s + "<td id=a_" + i + "_" + j + " onclick='move(this)' class=cell>" + (i*gsize+j+1) + "</td>";
}
s = s + "</tr>";
}
s = s + "</table>";
s = s + "</td></tr></table>";
return s;
}
function getCell(row, col)
{
return eval("a_" + row + "_" + col);
}
function setValue(row,col,val)
{
var v = getCell(row, col);
v.innerHTML = val;
v.className = "cell";
}
function getValue(row,col)
{
// alert(row + "," + col);
var v = getCell(row, col);
return v.innerHTML;
}
function setHole(row,col)
{
var v = getCell(row, col);
v.innerHTML = "";
v.className = "hole";
ghrow = row;
ghcol = col;
}
function getRow(obj)
{
var a = obj.id.split("_");
return a[1];
}
function getCol(obj)
{
var a = obj.id.split("_");
return a[2];
}
function isHole(row, col)
{
return (row==ghrow && col==ghcol) ? true : false;
}
function getHoleInRow(row)
{
var i;
return (row==ghrow) ? ghcol : -1;
}
function getHoleInCol(col)
{
var i;
return (col==ghcol) ? ghrow : -1;
}
function shiftHoleRow(src,dest,row)
{
var i;
//conversion to integer needed in some cases!
src = parseInt(src);
dest = parseInt(dest);
if (src < dest)
{
for (i=src;i<dest;i++)
{
setValue(row,i,getValue(row,i+1));
setHole(row,i+1);
}
}
if (dest < src)
{
for (i=src;i>dest;i--)
{
setValue(row,i,getValue(row,i-1));
setHole(row,i-1);
}
}
}
function shiftHoleCol(src,dest,col)
{
var i;
//conversion to integer needed in some cases!
src = parseInt(src);
dest = parseInt(dest);
if (src < dest)
{//alert("src=" + src +" dest=" + dest + " col=" + col);
for (i=src;i<dest;i++)
{//alert(parseInt(i)+1);
setValue(i,col,getValue(i+1,col));
setHole(i+1,col);
}
}
if (dest < src)
{
for (i=src;i>dest;i--)
{
setValue(i,col,getValue(i-1,col));
setHole(i-1,col);
}
}
}
function move(obj)
{
var r, c, hr, hc;
if (gintervalid==-1 && !gshuffling)
{
alert('Please press the "Start Game" button to start.')
return;
}
r = getRow(obj);
c = getCol(obj);
if (isHole(r,c)) return;
hc = getHoleInRow(r);
if (hc != -1)
{
shiftHoleRow(hc,c,r);
gmoves++;
checkWin();
return;
}
hr = getHoleInCol(c);
if (hr != -1)
{
shiftHoleCol(hr,r,c);
gmoves++;
checkWin();
return;
}
}
function shuffle()
{
var t,i,j,s,frac;
gshuffling = true;
frac = 100.0/(gsize*(gsize+10));
s = "% ";
for (i=0;i<gsize;i++)
{
s += "|";
for (j=0;j<gsize+10;j++)
{
window.status = "Loading " + Math.round((i*(gsize+10) + j)*frac) + s
if (j%2==0)
{
t = r0(gsize);
while (t == ghrow) t = r0(gsize); //skip holes
getCell(t,ghcol).click();
}
else
{
t = r0(gsize);
while (t == ghcol) t = r0(gsize); //skip holes
getCell(ghrow,t).click();
}
}
}
window.status = "";
gshuffling = false;
}
function loadBoard(size)
{
gsize = size;
board.innerHTML = showTable(gsize);
setHole(gsize-1,gsize-1);
//shuffle();
}
</script>
<body bgcolor="#C0C0C0" text="white">
<center>
<p>
<div id=test></div>
<table cellpadding=4>
<tr><td align=center>
<p align="left" style="margin-bottom: -10">
<a href="http://www.javascripts.persianblog.com" style="text-decoration: none">
<font style="font-size: 12pt; font-weight:700" face="Times New Roman">javascripts</font></a></p>
<p><b><font face="Times New Roman" color="#800000">C</font></b><font face="Times New Roman" color="#800000"><b>hoose Level: </B>
<select id=level onchange="loadBoard(parseInt(level.value))">
<option value='3'>3</option>
<option value='4' selected>4</option>
<script>
for (var i=5;i<=10;i++)
{
document.write("<option value='" + i + "'>" + i + "</option>");
}
</script>
</select></font><font face="Times New Roman" color="#800000"> </font>
</td></tr>
<tr><td align=center>
<input type=button class=but value="Start Game" onclick="startGame();">
<tr><td align=center id=fldStatus class=capt2>
</td></tr>
</table>
<div id=board></div>
<p>
<p>
<p><center>
</center><p>
<!-- Script Size: 10.06 KB -->
<html>
<head>
<meta name="GENERATOR" content="Microsoft FrontPage 5.0">
<meta name="ProgId" content="FrontPage.Editor.Document">
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<title>New Page 2</title>
</head>
<body>
<table BORDER="0" WIDTH="222" HEIGHT="18">
<tr>
<td WIDTH="214" HEIGHT="10">
<form NAME="search" ID="search" ACTION="http://search.msn.com/results.asp" METHOD="get">
<p><a HREF="http://www.msn.com">
<img SRC="http://go.msn.com/AG/E/0.asp" width="61" height="33" BORDER="0" ALT="Go to msn.com"></a><font FACE="arial" SIZE="2"><strong>Search
<font COLOR="#808080">the Web for:</font></strong></font><br>
<input TYPE="text" ID="q" SIZE="18" MAXLENGTH="251" NAME="q" VCARD_NAME="SearchText"><input TYPE="submit" VALUE="Search" NAME="B1"><input TYPE="hidden" NAME="FORM" VALUE="FRNT"><input TYPE="hidden" NAME="un" VALUE="doc"><input TYPE="hidden" NAME="v" VALUE="1"></p>
</form>
</td>
</tr>
<tr>
<td WIDTH="214" HEIGHT="21" VALIGN="bottom">
<p ALIGN="center"><font SIZE="1" FACE="arial">
<a HREF="http://search.msn.com/advanced.asp?MT=&RS=CHECKED&Form=FRNT">Use
Advanced Search</a></font></td>
</tr>
</table>
<p> </p>
</body>
</html>
</body>
</html>
<!-- Search Google -->
<center>
<FORM method=GET action="http://www.google.com/search">
<TABLE bgcolor="#FFFFFF"><tr><td>
<A HREF="http://www.google.com/">
<IMG SRC="http://www.google.com/logos/Logo_40wht.gif" <br>border="0" ALT="Google" align="absmiddle"></A>
<INPUT TYPE=text name=q size=31 maxlength=255 value="">
<INPUT TYPE=hidden name=hl value="en">
<INPUT type=submit name=btnG VALUE="Google Search">
</td></tr></TABLE>
</FORM>
</center>
<!-- Search Google -->
